Kailing Schottenius
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Overview

A console-based classic Hangman word-guessing game that challenges players to reveal a hidden word one letter at a time. Using classes and pointers to manage the game logic, the app keeps track of guesses, remaining attempts, and game state entirely in the terminal. It’s designed to provide a simple yet engaging experience, combining strategy and suspense as players try to solve each word before running out of chances.

Classic Gameplay

Enjoy the timeless fun of guessing hidden words in a console-based game.

Structured Logic

Classes and pointers manage guesses, attempts, and game state seamlessly.

Interactive Challenge

Test your thinking and pattern recognition in a simple, engaging terminal interface.

Takeaways

Building Hangman gave me my first hands-on experience with object-oriented programming concepts like classes and pointers. I learned how to structure game logic, manage user input, and create a smooth, interactive console experience. Even as a beginner, I gained practical insight into designing, debugging, and delivering a fully functional game from start to finish.

Technologies Used
  • C++